Panasonic TC-P42GT25 3D Plasma HDTV Review
The TC-P42GT25 slightly underperforms compared to the VT20 series we reviewed earlier this year.
3D Effect & Experience
For starters, we're not sure what Panasonic is doing with their active shutter synchronization, but it's pretty close to perfect. There were only a few instances where we ran into that strobe-like desyncing issue and we're not entirely sure if it was desyncing or just the 3D effect getting jittery for other reasons. Regardless, out of all the 3D HDTVs we've reviewed so far, the TC-P42GT25 seems to be the least likely to cause outright eye strain.
Another help here is the relatively low rate of crosstalk. The only time the crosstalk caused any issues was with very, very high contrast areas, such as white on black. The TC-P42GT25 is also one of the better TVs in this regard as well, and it goes a long way to helping maintain the 3D effect.
Like most other 3D HDTVs, the TC-P42GT25 has some issues with objects in the immediate foreground. It's pretty easy to lose the 3D effect when something is supposed to be "popping out" near the bezel, because it means you have to shift your focus onto a boring, real (meatspace) 3D object, which shatters the whole illusion of depth. Still, we thought things were able to get significantly closer to the foreground while still holding on to the effect.
In summary, we thought the Panasonic TC-P42GT25's 3D effect was pretty good, especially compared to the LCD 3D HDTVs we've reviewed. If 3D is here to stay, it appears plasmas have taken the early lead in terms of overall quality.
The TC-P42GT25 doesn't necessarily handle fast motion very well, but compared to other 3D HDTVs we've seen it's a champ. It's really only when small objects are moving quickly that we saw a breakdown of the 3D effect: the moving objects seemed to be refreshing at a much slower framerate, leading to choppy motion.
Panasonic's 3D glasses are about on par with most other manufacturers' 3D glasses. They're a bit heavy, the nose padding isn't that great, and they look goofy. Although we've tried on other glasses that weren't as heavy, we find it hard to complain: there was barely any de-sync with the active shutter, so the overall discomfort was way down. We're not sure if the additional heaviness means better components in the glasses themselves, but at this point we're just happy a 3D movie didn't look like a broken fluorescent light.
- Tour & Design
- Blacks & Whites
- Color Accuracy
- Viewing Effects
- Remote Control
- Audio & Menus
- Multimedia & Internet
- Power Consumption
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- Series Comparison
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- Ratings & Specs
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