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Toshiba 32C110U LCD HDTV Review$349.00
The motion performance of the Toshiba 32C110U is decent, on the whole. There are definitely issues with judder, wherein moving objects have a certain flicker to them. It's especially noticeable if the object has vertical stripes. On the plus side, we didn't notice any motion artifacts like color trailing or halos, which can occur in even the best of TVs. More on how we test motion performance.
3:2 Pulldown & 24fps
The Toshiba 32C110U has a little trouble with native 24fps content, like you'd get from a Blu-Ray movie. When we looked at patterns that can be challenging for TVs, like high contrast / high frequency patterns, the TV created a lot of judder, blurring, and visual "buzzing." There was no setting in the TV's menu to eliminate the problems – something many higher-end TVs offer. More on how we test 3:2 pulldown and 24fps.
The Toshiba 32C110U has a native resolution of 1366 x 768. This is near, but not identical to, the 720p broadcast standard. The 1366 x 768 resolution is not uncommon in TVs, but it does present some serious performance issues. Because none of the broadcast standards are natively supported, everything you display on the Toshiba 32C110U has to be reformatted by the TV's internal processing to fit the screen. It's not great at this task. More on how we test resolution scaling.
The 480p video was the only NTSC broadcast format that looked good.
The 720p format (1280 x 720) is the closest resolution to the TV's native resolution of 1366 x 768, but far enough apart to cause problems. High contrast / high frequency patterns created terrible Moires.
The 1080p content we displayed on the Toshiba 32C110U was nearly illegible. We could not read fine text and many types of patterns created Moires. It wasn't a pretty sight.